News

RSS

Sim Racing Nvidia GTX680 Video Review

Saturday, May 12, 2012

Seahawks1Fan has released his interesting video review of the Nvidia GTX680 graphics card.

While graphic card reviews are widespread on the net, this one is a little different as it focuses on the needs of sim racers and tests the card with the latest sim racing titles, including rFactor 2, iRacing and Project CARS.

If you like the work he has done to produce this review, consider voting for him at Inside Sim Racing to become Fanatec community tester.

Super Fast Graphics for Gaming Pc's coming

Wednesday, December 07, 2011

When is comes down to it the visuals from a large part of the immersion fact.  The advances in CPU technology is powering ahead.  Thats why the 4+ year old consoles are loosing ground to PC's.  The ability to generate graphics and the ability to display them will undergo dramatic growth paths over the next period.  The PC's leading that race right now.  

According to Nvidia's CUDA GPU roadmap released last year at Nvidia's GPU technology conference, the 28nm "Kepler" generation of chips would appear in the end of 2011. However, Nvidia will unveil its 28nm GPU architecture 2012 and 22/20nm sometime in 2014, respectively, one year later than originally planned, possibly due to low yield rates of Taiwan Semiconductor Manufacturing Company's (TSMC) 28nm process as well as lower-than-expected performance of the Kepler chips. The generation chips will consume "a little more" power than the current generation Fermi chips Fermi chips but they will also be faster, according to Nvidia chief executive Jen-Hsun Huang. 

The Kepler processor will be three to four times faster than Nvidia's current Fermi chip generation, while the Maxwell chips - which will appear in 2013 - will be ten to 12 times the power of Fermi, according to Huang. Kepler GPUs will purportedly triple the dual-precision floating point performance of Fermi, reaching up to 6 dp Gflops. 

In plain English that means they are getting more "thingies" on a chip.  This will result  will quadruple the graphics cards processing abilities two fold over the next year.   Gaming and simulation immersion is increased with the ability to create more realtime HD detail.  

The fastest PC gaming platforms ever built

Monday, November 28, 2011

NVIDIA announced that system builders worldwide are now shipping the fastest PC gaming platforms ever built, thanks in part to NVIDIA(R) SLI(R) technology and the just-released Intel Core i7 Extreme Edition processors and X79 chipset-based motherboards.

The combination of NVIDIA SLI technology -- which allows for multiple GPUs to run on a single PC -- and new X79-based motherboards allow gamers to customize their PC experience with up to four NVIDIA GeForce(R) GTX GPUs, including the GeForce GTX 580 and GTX 570, the world's fastest DX11 GPUs. Licensed by the world's leading motherboard manufacturers -- including Intel, ASUS, ASRock, EVGA, Foxconn, Gigabyte and MSI, SLI technology is crucial for playing this year's hottest graphics-intensive games, such as the recently released Battlefield 3 and upcoming Batman: Arkham City with detail, resolution and immersion settings cranked up.

"Falcon's entire desktop lineup will be moving to Sandy Bridge-E, and NVIDIA SLI technology was an absolute necessity for every model we make," said Kelt Reeves, president of Falcon Northwest. "It was critical for us to offer our clients multi-GPU options, and pairing Sandy Bridge's monstrous new CPU horsepower with SLI's monstrous graphics power will give gamers and enthusiasts smoother frame rates and a better visual experience."

NVIDIA SLI technology is now available for all consumer-based desktop and mobile PC platforms, including previous versions of Intel Core i7, Core i5, Core i3, Core 2 Quad and Core 2 Duo processors, as well as those based on the AMD Bulldozer and Phenom II CPUs.

NVIDIA DX11 GPUs are designed to deliver the world's fastest performance for DX11 games, and are the only consumer GPUs to feature multiple tessellation engines for advanced graphics rendering capabilities. NVIDIA GeForce GPUs also provide gamers with additional features not found on any other discrete graphics solutions, such as NVIDIA PhysX(R) technology for deeper gaming immersion, and support for NVIDIA 3D Vision(TM) technology, delivering eye-popping stereoscopic 3D on a single display or spanning across three screens for an immersive gaming environment.

For more information on NVIDIA SLI technology, visit: http://bit.ly/grvFP8 .

New Wired 3D Vision Glasses Are Coming

Thursday, July 07, 2011



Nvidia has announced a new more affordable model of the 3D Vision active shutter glasses that will be wired as opposed to the currently available wireless infrared version of the glasses and the wireless RF Pro version of 3D Vision.

The new 3D Vision Wired glasses are going to cost $99 USD and they are expected to be available by the end of June, so don’t start looking for them yet if you are tempted by the lower price.

In this new model Nvidia ditched the battery and the wireless communication, so now they connect directly to a PC’s USB port, meaning that there should be no more problem with synchronization or interferences if using more pairs of glasses in the same room.

You can also forget about having to recharge a battery or about getting the battery dead after about an year or two of extensive use or actually I should call it extensive abuse…

Of course these glasses are not going to replace the wireless models, they are just going to go along with them for people that don’t mind wearing glasses that are wired to the PC, wanting more affordable solution (the wireless IR 3D Vision kit now costs $149 USD after the recent adjustment of the price from $199 USD).

The wired 3D Vision glasses seem to be a great solution for work environments where you have multiple systems using 3D Vision or for LAN parties for example, not that you cannot also use them at home, but with the recent wave of 3D laptops and 3D monitors with integrated IR emitters for personal use you might just want to get an extra infrared wireless pair of glasses only for $99 USD.

The new wired 3D Vision active shutter glasses use the same shutters and are compatible with the same hardware as the wireless glasses (there seem to be just some design improvements implemented in the frames) and I suppose you should not have any trouble using them both at the same time on one system (this needs to be confirmed). 

Of course there should be an official driver update to add the support for the wired 3D glasses as well, so we should be getting that probably in the next WHQL driver sometime in June. 

The new wired 3D glasses are going to be coming with 10 foot long USB cable (around 3 meters) that should be enough to cover the need of most people using a 3D monitor, although the length of the cable might be a bit of a problem for people using 3D DLP projector setups, so for that the wireless glasses might still be a better and more flexible choice. 

And I hope to soon be able to try a pair of the new wired 3D Vision shutter glasses and report back, although I’m expecting no surprises here, especially considering the LC shutters and the electronics driving them should be performing pretty much the same as on the wireless version.

Recent Posts



Tags



Archive

 All content © 2008 - 2011 · SimRoom · Links · Sitemap |  No one logged in.

Login

  Remember Me
 

Forgot Password